3D Animator

Job Description

Zuuks is a rapidly growing game company, with top-ranked games on mobile. We have over 850 million fans playing our games all over the world! We are creating exciting new opportunities for the best people to join our team.

At least 3 years of experience in an Animator position. If you do not meet these requirements, your application will not be considered.

For our mobile/PC-based game project, fluid and realistic animations will be created in Blender for characters generated with Character Creator. In particular, animations for entering and exiting vehicles are expected to be designed in a natural, seamless, and technically flawless manner.

Role

  • Producing animations in Blender without altering the rig structure of the existing Character Creator character.
  • Designing complex movements, such as entering and exiting vehicles, in a fluid manner.
  • Ensuring error-free transfer of animations to the Unity game engine (FBX export, rig compatibility).
  • Providing support, when necessary, in communication with the team regarding animation transitions, blend trees, and root motion.

Must have

  • At least 3 years of experience in an Animator position. If you do not meet these requirements, your application will not be considered.
  • Advanced knowledge of character animation in Blender.
  • Experience with Character Creator and Unity integration.
  • Ability to create and export animations without breaking the rig structure.
  • Strong portfolio in designing realistic, natural, and fluid movements.
  • Previous experience in similar tasks within game projects is a plus.
  • Proficiency in Root Motion concepts.
  • Experience with IK (Inverse Kinematics) and animations involving vehicle/character interactions.
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Gaming
Remote
Full Time
3
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